local L0_1, L1_1
L0_1 = {}
L0_1.DROP_RANDOM_BY_WEIGHT = 0
L0_1.DROP_RANDOM_INDEPENDENT = 1
DropRandomType = L0_1
L0_1 = {}
L0_1.DROP_NODE_LEAF = 0
L0_1.DROP_NODE_TREE = 1
DropNodeType = L0_1
L0_1 = {}
L0_1.DATA_ENTITY_NONE = 0
L0_1.DATA_ENTITY_MONSTER = 1
L0_1.DATA_ENTITY_GADGET = 2
DataEntityType = L0_1
